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Skeletal Studios

Code, Characters, and Coffee

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sorry for the mess

If you’re here you’re probably looking for Charles Wardlaw. I bet you didn’t expect to find an empty website.

I’m in the middle of redoing things.  While you wait, you may be interested in my links:

Zerply Portfolio

Twitter

Github

Article: Deformation Layering in Maya’s Parallel GPU World (Medium)

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